Answer:
The future is inherently uncertain and can be shaped by a complex array of factors, including personal choices, external events, and societal trends. However, based on current trends and forecasts, here are some potential developments that may shape the future for individuals:
1. Increased lifespan and healthspan: Advances in medical technology and healthcare are likely to continue, leading to increased life expectancy and improved healthspan (the period of life spent in good health). This could result in longer, healthier lives, with more opportunities for personal and professional growth.
2. Rise of the gig economy and remote work: The COVID-19 pandemic has accelerated the shift towards remote work and the gig economy, which may become the new normal. This could lead to more flexible work arrangements, greater autonomy, and new opportunities for entrepreneurship and freelancing.
3. Advancements in artificial intelligence and automation: As AI and automation technologies continue to advance, some jobs may become obsolete, but new ones will emerge. This could lead to increased productivity, efficiency, and innovation, but may also exacerbate income inequality and job displacement.
4. Climate change and sustainable living: The urgent need to address climate change may lead to significant changes in how we live, work, and travel. This could include a shift towards renewable energy, sustainable transportation, and eco-friendly products and services.
5. Shifting social norms and values: As society evolves, traditional gender roles, social norms, and values may continue to shift. This could lead to greater equality, inclusivity, and diversity, but may also create challenges for individuals and institutions.
6. Ongoing technological advancements: Rapidly evolving technologies, such as virtual and augmented reality, blockchain, and biotechnology, may transform industries and create new opportunities for innovation and growth.
7. Increased focus on mental health and well-being: As awareness of mental health issues grows, there may be a greater emphasis on self-care, mindfulness, and mental well-being. This could lead to more resources and support for mental health, but may also create new challenges for individuals and society.
8. Changing nature of education and learning: The rise of online learning, AI-powered adaptive learning, and other technologies may transform the way we learn and acquire skills. This could lead to more accessible and personalized education, but may also disrupt traditional educational institutions.
9. Growing importance of cybersecurity and data privacy: As more aspects of life become digital, the need for cybersecurity and data privacy measures will increase. This could lead to new opportunities for professionals in these fields, but may also create challenges for individuals and organizations.
. Evolving family structures and social relationships: As society changes, traditional family structures and social relationships may evolve. This could lead to greater diversity, inclusivity, and support for non-traditional families and relationships.
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B.The first non-stop, cross-Atlantic flight was by Charles Lindbergh in the aircraft Spirit of St. Louis.
C.The first non-stop, cross-Atlantic flight was by Charles Lindbergh in the aircraft "Spirit of St. Louis."
D.The first non-stop, cross-Atlantic flight was by Charles Lindbergh in the aircraft Spirit of St. Louis.
It emphasizes the author’s belief that violent video games are filled with excessive images of violence.
It suggests that the author is opposed to all types of video games that contain any hint of violence.
It reflects the author’s view that children and teenagers play violent video games for far too many hours.
It shows that the author blames all violence in the world on repeated exposure to violent video games.
Answer:
Video game violence has been linked to desensitization to violent content, as well as prosocial conduct and decline in empathy.
Explanation:
Option C is the correct answer.
Reason: It expresses the author's belief that kids and teens spend much too much time playing violent video games.
The word 'bombarded' is entirely appropriate for the point presented in the text. By employing a verb derived from the term 'bomb,' it effectively emphasizes the entire claim against the violent component of the information that is continually hitting the brains of youngsters while playing modern computer games. It adds a subtle but important layer of strength to the author's argument.
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Answer:
It emphasizes the author’s belief that violent video games are filled with excessive images of violence.
Explanation:
The term "bombarded" is a metaphor employed by the author in order to emphasize the amount of violence constantly displayed on children's screen. This is an interesting technique to make reference to most occasions in which video games are related to guns, war and explosions, representing a high level of violent content.
b. simile
c. metaphor
d. symbolism
Answer: Simile
Explanation: Simile refers to a figure of speech which involves comparing two separate entities. It makes a description more actual and shows resemblance between the two entities. It is established by the use of ‘As’ or ‘Like’.